Two tanks. One valley. Fully destructible terrain, shifting wind, a live war-economy, and twelve ways to flatten the opposition โ including one that is frankly inadvisable.
OPPONENT โ SELECT DIFFICULTY
SERVICE RECORD โ VICTORIES: 0
โฌข ARMORY
$0
โฑ FIELD MANUAL
OBJECTIVE
Reduce the enemy tank to 0 HP. One shot per turn.
Drag anywhere on the battlefield to aim โ direction sets the angle, distance sets power. Or use the dials.
Watch the WIND readout โ it changes every turn and bends every shot.
The ground is destructible: crater cover, bury enemies, collapse ridges.
Every point of damage earns $, plus a $120 salary each turn. Spend it in the ARMORY.
Hold โ โถ to reposition โ movement burns fuel, refilled each turn.
Tanks take fall damage when the ground beneath them is blown away. Friendly fire is very much on.